Build-and-battle castles; IP later went to GBA.
Read more about Fortress: Twerps (PC)
This was another game idea with real promise, where you built a fortress Tetris-style, and the better you built it, the better you were rewarded, with “Twerps” who were people who could mend your castle, and weaponry. Whilst building, and opponent, AI or human, was also building, and the idea was to take out the opponents’ castle. There was a full campaign/story mode designed, with different types of levels. It never got released, but the IP was used by Majesco (who we were working for) to create a version for the Gameboy Advance.